Year in Review : 2018
The Year 2018 was indeed quite adventurous and twists and turns. Only FOUR blog posts. Mostly about game releases. Bigger things learned the hard way, even though it was always just before your eyes....
The Year 2018 was indeed quite adventurous and twists and turns. Only FOUR blog posts. Mostly about game releases. Bigger things learned the hard way, even though it was always just before your eyes....
Devlog / Game Design / Games / My Games / Thoughts
by monster Brain · Published March 14, 2017 · Last modified April 1, 2017
Openframeworks is an awesome framework. Heard about Openframeworks on Super Hexagon credits. Decided to try it out with Visual Studio 2015. Extracted the Openframeworks to c drive. Using the Project Generator inside it, created...
At any given time, I think, people will usually have a list of tasks in mind to be completed in near future. We’ll I’m not sure about others, but I do have a lot...
I’ve been scrolling through the IGF 2016 entries and found some interesting titles (based on my tastes and biases, obviously). Hope it helps you saves time if you’re lazy to scroll through them all....
Flash is dead. Or so it has been rumored for a couple of years and still ongoing (See this Discussion here). But I still do things in flash. I think it’s still a better game making tool than many...
So you have this idea you’ve been planning in your head for so long, talking about it to your friends like ‘I’ve been thinking about making a cool game, or shooting a short film,...
I do not wonder, that I was distracted at least 20+ times while writing this (or even thinking about writing this). This is a post about my thoughts on this ambiguous phenomenon of distraction. This post...
2014 : year at a glance 2014 has been a productive and exhaustive year. Made a lot of stuffs in a very short time. Done some interesting freelance game design works, learned about Android app...