Openframeworks is an awesome framework. Heard about Openframeworks on Super Hexagon credits. Decided to try it out with Visual Studio 2015.
Extracted the Openframeworks to c drive. Using the Project Generator inside it, created a test app. Open that in the visual studio 2015 and hit compile. Problem begins. Openframeworks is not compiling in visual studio 2015.…
Missed last ludum dare.
Was waiting for the next one.
Chose the theme Two Button Controls.
Made with Unity.
Made the Game called 'Crusher Escape Race' in Unity.
Why Unity ? Since I've just soft launched High Speed Road Cross using Unity on Playstore a while ago.
Idea was to control a stuff, with two controls and avoiding obstacles. So came…
So you have this idea you've been planning in your head for so long, talking about it to your friends like 'I've been thinking about making a cool game, or shooting a short film, writing on the blog, updating a game, buying a book' etc etc but never really done anything about it. It'll remain that way unless…
So I made Cut it game online, later decided to make it for android. Directly converting made the game worse performance wise, since flash still used CPU for rendering. Tried the awesome Starling game engine, since then game has been modified to a much advanced level.
So after a long time, Cut-it was finally finished (well…
I've been working on and off on the expanded, re-engineered and enhanced Android version of the game Cut-it, which i already did as an online game. So is it going to be same as the old one. If not what are the extra features and additions. This post is an answer to that. (PS:This post has…
Have got a lot of discontinued projects or unfinished games from the past. Some were still residing in my hard-disk, cluttering my work space folders. So decided to clean that all up. Decided to push it all online, so that someone interested might have a look at it. Get inspired by it. Try it and…
Last few weeks were busy with Spell it to be released on to play store. This is a kind of Pre-Dev blog kind of stuff that should be coming along shortly. Let me briefly go through the phases of developing Spell it.
Inspired by 'patience' mini game on Dumb Ways to die. Have been in my back…
Another second set of Game Ideas which somehow couldn't be created or finished by me because of time constraints, lack of interest & Distractions. You are absolutely free to get inspired to extract anything out of this ideas. Will be more than happy to see what you might develop these into :). Check out the Part #01…
As a game designer (!!) some of the game design of Batman Arkham Asylum were quite captivating to me and brilliantly deployed so as to guide the players automatically to a particular direction. There's a lot of game design elements that made this game grab so many awards and players hearts. I took some screenshots and i'm…
I've had some Game Ideas which somehow couldn't be created or finished by me because of time constraints, lack of interest & Distractions. You are absolutely free to get inspired to extract anything out of this ideas. Will be more than happy to see what you might develop these into :). More to coming soon.
jan 2013…
Epic minimal adventure was a surprise hit on kongregate. I never thought people would like it or even play it (to that extend I had in my mind). Reviews were fairly good, but not without some negative ones. There was one review, which he said, that this game looks like it was made during learning something,…
In the previous post, i just provided a background of how the creation of Cut-it began. But even at the point of developing a working prototype, i haven't had any idea of developing a full game with it. That came later, which i don't know when. Anyway lets get into the details of cutting. I'll…
