Smash Hit Down : A Mini LD Demake challenge
Being an indie (or even before, where i was an indie admirer), I’ve always wanted to participate in a Ludum Dare 48 Hour Game Jam. Making a game within the constraint of 48 hours is kind...
Being an indie (or even before, where i was an indie admirer), I’ve always wanted to participate in a Ludum Dare 48 Hour Game Jam. Making a game within the constraint of 48 hours is kind...
Recently there’s been a substantial traffic increase in our town. So naturally for crossing the road I’ve to wait for around 5 minutes, which is kind of frustrating. The very weird thought of crossing...
Gamejolt is an awesome platform for indie developers to showcase their games. And they provide API for implementation of trophies, highscores and user data storage etc. This is a tutorial for implementing the GameJolt...
Due to frequent overshooting of the internet bills due to overdue data usage, i decided to make a simple app to keep track of the data usage of my 10 GB per month internet...
Stumbling across Patrick Matte’s liquid simulation experiment on his blog, i decided to give it a try using the Nape physics engine. (of course the idea and code of the liquid bitmap stuff copied...
I recently had an idea for a game where a man climb done the hill, step by step, seeing a man climb down our office building, for cleaning the Glass. So i decided to...
I always like fancy graphics stuff that just works. Creating graphics using Code and Mathematics was one of them. One day, while trying to create some wobbly circle using Sin and cos inside For...
I’ve been working on this game and i thought of adding some growing plants in it for some reason. I’ve seen the effects of growing plants (eg. pixeljunk Eden), and would love to do...