Spell it – Finally landed to Play Store
Finally after a hectic two weeks of tight development, Spell-it has finally seen the light. Go get it on PlayStore folks & have fun. Here’s a quick Screencap of the game in action, which i...
Finally after a hectic two weeks of tight development, Spell-it has finally seen the light. Go get it on PlayStore folks & have fun. Here’s a quick Screencap of the game in action, which i...
Last few weeks were busy with Spell it to be released on to play store. This is a kind of Pre-Dev blog kind of stuff that should be coming along shortly. Let me briefly go...
Been playing a lot of android games recently (mostly games that catch my attention while i’m on a downloading Spree :)). During that furious period, i usually install and uninstall a lot of games, some...
Another second set of Game Ideas which somehow couldn’t be created or finished by me because of time constraints, lack of interest & Distractions. You are absolutely free to get inspired to extract anything out of...
As a game designer (!!) some of the game design of Batman Arkham Asylum were quite captivating to me and brilliantly deployed so as to guide the players automatically to a particular direction. There’s a lot...
I’ve had some Game Ideas which somehow couldn’t be created or finished by me because of time constraints, lack of interest & Distractions. You are absolutely free to get inspired to extract anything out of...
This is a short tutorial on how to make a Trail in As3 flash (Flash Develop or Adobe Flash). While making MinBa or Minimal basketball, i created a simple trail quickly. It was pretty simple to...
Being a fan of minimalistic games (for Eg. 140, Flywrench, VVVVV etc sort of) i came across Minimal Games on Android which features a collection of minimal games. It looks good, but plays really...