Stumbling across Patrick Matte's liquid simulation experiment on his blog, i decided to give it a try using the Nape physics engine.
(of course the idea and code of the liquid bitmap stuff copied from his source). Check it out here.
My version looks like this. (Click on the image for the preview)
Download Source and…
I recently had an idea for a game where a man climb done the hill, step by step, seeing a man climb down our office building, for cleaning the Glass.
So i decided to build a prototype prototype in As3. I wan't satisfied with it, but i went on to completing it, to a playable prototype called…
Not in a distant past, i happened to stumble across an amazing Vector based 3D flash library called Five3D. Just by looking at some of the demos by its creator Mathieu Badimon, i was impressed at its capability, and its free too (Feel free to checkout his Labs Page, its so Cool). Anyway, i decided…
I always like fancy graphics stuff that just works. Creating graphics using Code and Mathematics was one of them. One day, while trying to create some wobbly circle using Sin and cos inside For loops, i accidentally stumbled across various beautiful shapes, just by varying values of some variables only. It was pretty Cool, to…
I've been working on this game and i thought of adding some growing plants in it for some reason. I've seen the effects of growing plants (eg. pixeljunk Eden), and would love to do it in As3 graphics. I thought of doing it with Sine Wave and adding some randomness to it. Something like the…
Lets get into Game making, shall we. Now get ready with your FlashDevelop(Download), Set it up if you haven't(Setting up FlashDevelop), go through the hello World program for Flixel (in case to check the flixel stuff) and come back here. Lets make a Flash Game using Flixel.
What we are going to create, looks in paper(well,…
