2014 : year at a glance
2014 has been a productive and exhaustive year. Made a lot of stuffs in a very short time. Done some interesting freelance game design works, learned about Android app development, eventually got into android game development, moved my dev from home to a small office, left freelance to try full-time indie…
So I made Cut it game online, later decided to make it for android. Directly converting made the game worse performance wise, since flash still used CPU for rendering. Tried the awesome Starling game engine, since then game has been modified to a much advanced level.
So after a long time, Cut-it was finally finished (well…
A short story (a sequel to inception or sort of) written to make a film out of it (someday). Inspired by concepts in inception.
"Late back in 2000's the humans still consider dreams to be mysterious, a key to access the unconscious. The military developed the program of shared dreaming concept introduced to instill the aggressiveness…
One of the most frustrating experience working with flashdevelop and Air for mobiles was the addition of ANE (adobe native extensions) to the project and praying for it to work. After a lot of failed attempts & another lot of failed attempts. Finally gave up and came back & done it again. This time it worked, finally.…
Being a big fan of game trailers (Also Movie & even product ads too), i always wanted to make a list of best game trailers i watched & saved on my hard disk. Game trailers differs a lot in variety than compared to movie trailers, i think. Recently released cinematic trailers show impressive production quality & a…
I've been designing page covers for some facebook pages (mostly for my games, for eg Cut-it Facebook Page) for a long time. Here's a Facebook Page cover photo template for those who want to design their own, but don't want to get into the details of size and how it might look etc. I included the outside environment…
Finally, Cut-it hit the playstore after a long time in development & iterations. This is officially my first android game (well, Spell-it is my first published one). Download it and enjoy the brain teasing puzzles and freedom of slicing. Hope you like it. I would appreciate your feedback and suggestions (not to mention ratings he he), to…
I'm equally relieved and anxious in finishing up the game which I've been working on for almost a year now (well not completely, but in between 5-6 other games ;) ). If you're a Game developer or movie creator you know that feeling. A lot of thoughts are going through my head right now, a mixture…
I've been working on and off on the expanded, re-engineered and enhanced Android version of the game Cut-it, which i already did as an online game. So is it going to be same as the old one. If not what are the extra features and additions. This post is an answer to that. (PS:This post has…
Have got a lot of discontinued projects or unfinished games from the past. Some were still residing in my hard-disk, cluttering my work space folders. So decided to clean that all up. Decided to push it all online, so that someone interested might have a look at it. Get inspired by it. Try it and…
It seems like we are in a hurry that we seems to have no time to read long articles or big books(I'm afraid of big books when i see them), no time to put together a long status update (& no time to read one), no time to play a long adventure game and keep…
I've been playing OpenHexagon a lot recently, watching Super Hexagon Trailer a lot with its awesome music & intense gameplay. Not for those who get headaches seeing rotating colors & stuffs. So after working on Spell-it, decided to do a small game. Possibly a Super Hexagon game. I didn't had any idea how to make…
